Week 2 just wrapped, and I’ll be honest — it came with a shift in energy.
There’s still fire in the tank, but this was one of those weeks where the business side of things hit a little harder than expected.
The game’s still moving forward. The dream is still alive. But not every update is packed with wins, and that’s part of building in public too.
💬 The VA Conversation
I had a meeting with the VA this week. Let’s just say… it wasn’t the most optimistic chat I’ve ever had. It’s not a full stop, but it didn’t inspire a ton of confidence either. They might still come through — but “might” doesn’t help much when the clock is ticking.
📤 More Investor Outreach
I kept pushing forward on funding. Sent out a couple more applications to small investors and indie-focused groups. There’s interest, but timelines are long, and I don’t have the luxury of waiting around forever.
Still, every message sent is a step forward. And every connection made is a seed planted, even if it takes time to grow.
💭 Considering Kickstarter?
This week I started to seriously ask myself: Is it time to launch a Kickstarter campaign?
On one hand, it could buy this project more runway. Enough to cross the finish line, maybe even start building a player base.
On the other hand… a proper campaign takes serious time. Time I’d be pulling from development, or investor outreach, or (you know) sleeping. So I’m weighing it carefully. If both the VA and the investor paths stall or slow down, it might be the lifeboat this project needs.
But if I do it, it’ll be for the right reasons — not just as a Hail Mary.
🔧 Quiet Progress
Behind the scenes, I kept building. Most of it wasn’t glamorous. More infrastructure work, planning, decisions that won’t make it into public updates (and honestly, probably shouldn’t).
It’s that invisible layer of indie development — the foundation-building that nobody celebrates but everyone depends on.
🧭 What’s Next
- Keep refining the prototype
- Apply to more investor groups
- Decide (quickly) on whether to move forward with a crowdfunding campaign
- Finalize the third robot (art sneak peek coming soon)
- Try to make it all work without burning out
It wasn’t the easiest week. But I’m still standing, still building, still pushing.
I said I’d give this everything I had — and I meant it.
Thanks for sticking around.
– Chris
Imagine Beyond Games