This week’s devlog is all about rebuilding the level loader from the ground up. The plan? Perfect modular rooms. The reality? A robot, a camera, and a whole lot of debugging.
🧠DevLog #2 – Foundations First
This week’s devlog features fewer robots and more paperwork — from business plans and game design docs to level editor polish and future-proofing.
🧠DevLog #1 – So… I’m Actually Making a Game
In this first devlog, I’m trading business apps for a confused little robot in a sci-fi puzzle box. Let’s see what happens when the dream gets real.