This week’s devlog dives into mobile build prep, early demo level work, and the never-ending mountain of indie dev paperwork. Not flashy — but critical steps to get Crazy Little Robots ready for prime time.
🧠 DevLog #11 – Yellow Robot Complete + A Gate for Everyone to Avoid!
Yellow Robot is finally done, completing the full team of four! This devlog also explores how a shader breakthrough helped bring a long-planned puzzle mechanic into the game, with a new gate and switch to shake things up.
🧠 DevLog #9 – Camera Fixes, Menus, and Business Mayhem
This week’s devlog talks about more admin than action, but not without progress. The camera’s back under control, robots now exit gracefully, and the first draft of the main menu is live. Mobile layout is next — if I can find time between all the paperwork.

