🧠 DevLog #4 – The Camera Saga

A futuristic camera mounted on robotic legs inside a sci-fi control room—featured in this week’s devlog about fixing Unity camera tracking issues.

In this week’s devlog, I focused on fixing Unity camera follow issues in my mobile puzzle game — smoothing movement, solving tracking bugs, and rebuilding the system to follow the player robot properly. Now that it’s stable, it’s back to expanding the level loader and building out gameplay features.

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